Friday Social Gaming at SoonerCon

Provided by Loot & XP

Do you love party games? Are you addicted to political intrigue? Long for a social gaming experience without overly clunky rules? Join us for Friday Social Gaming at SoonerCon!

The evening starts out with some smaller group games to get everyone warmed up. Once everyone is on board, we’ll start up a big group game.

Main Event

Two Rooms and a Boom

Friday 8 – 10 p.m.

(20 mins per game / 15–30 players)

This is one of Loot’s favorite party games, where the more folks you can get the better! The Blue team is trying to keep the President safely away from the Bomber, while the Red team is trying to make sure the game ends with both the Bomber and the President in the same room. Each player will have a unique role to play to help their side win, but in the beginning no one knows who their teammates are! People have to figure out who they can trust and how to make sure at the end of the game, they made the right choices to make sure their team wins and doesn’t end up in smoke!

Smaller Events


Friday: 7 – 8 p.m.,
10 – 11 p.m.

(10 mins per game / 4–8 players)

This social deduction game has players trying to figure out who among them is the Chameleon. A secret word is randomly chosen at the beginning of the round, and everyone takes turns saying one word that pertains to that, except of course the Chameleon who has to guess at what everyone is talking about! After everyone says a word, everyone debates who they think is the Chameleon, and if they’re right, they win! But if they guess wrong, the Chameleon wins that round! Then the roles shift, and it’s time to see who might be the new Chameleon!

News at 11

Friday: 7 – 8 p.m.,
10 – 11 p.m.

(30 mins / 4–11 players)

Less of a game and more of an excuse to show off your improv skills! News at 11 has players taking the roles of anchors, producers, and interviewees, as players use the cue cards they’re given to explain whatever topic they’ve been handed by the lead anchor. Better yet, you can customize the cue cards as you see fit for whatever topic you’re given! If you’re the type of player who doesn’t feel comfortable talking in front of others, you can be a producer and play your cards in the middle of other player’s segments to create a little bit of chaos for everyone. Over the course of the morning, afternoon, and evening segments, it’s going to be one crazy news day for this group of anchors!


Friday: 7 – 8 p.m.,
10 – 11 p.m.

(10 mins / 4–10 players, does require a smartphone to download a free app)

The company that did Werewolf is back with this game! The game starts with the mayor choosing a word from the app, and the werewolf and seer players each seeing what that word is. Then players have four minutes to figure out what that word is through yes and no questions, with the werewolf and seer hindering and helping players respectively. They have to be careful though, because if the players win, the werewolf has the chance to guess who the seer is and win the game for themselves, or if the word isn’t guessed, players can guess who the werewolf is and take the win for themselves if they guess correctly!

Secret Hitler

Friday: 7 – 8 p.m.,
10 – 11 p.m.

(20 mins / 5–10 players)

In this game, you’re either a Liberal trying to get all the Liberal policies out, or a Fascist trying to do the same or also get Hitler elected Chancellor. Each turn, the Presidency switches to the next player who gets to pick who they want as their Chancellor, then everyone votes on if they think that’s a good team. After that, the President draws 3 policies and passes 2 to the Chancellor, and the Chancellor chooses one to enact. It sounds easy since the Liberals always outnumber the Fascists, but because there are more Fascists policies than Liberal ones, even a Liberal team might be stuck with all Fascist policies for their draw. No matter what side you’re on, it’s a hilarious time and you’ll want to go just one more round to see if your side will be the winning team this time!

Special Charity Fundraiser

Cards Against Humanity for Charity!

Friday: 10 p.m. – Midnight

Playing a modified version of CaH: No minimum or maximum hand size and outside/custom cards are not allowed. Buy-in is $0.25 per white card, and cards can be purchased after questions are asked. The game runs two hours, or until all black cards are claimed. Anyone can buy in at any time (except during the last 10 minutes). There is no limit to the number of players. The “Don’t be a Jerk” rule is in full effect. The player with the most points at the game’s end will win a Cards Against Humanity Starter Box.

All proceeds benefit SoonerCon’s designated charity, Positive Tomorrows. This game is recommended for “mature” audiences only (18+).

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